Website powered by
Gustavo Monteiro
Gustavo Monteiro
Character Artist • contact.artmonteiro@gmail.com
São Paulo, Brazil

Summary

Character Artist with 8+ years of experience creating realistic, animation-ready 3D characters and assets for AAA games and cinematics. Deep game pipeline understanding, and solid skills in translating 2D concepts into 3D models that match diverse art styles and engine requirements. Strong anatomical knowledge and mastery of industry-standard tools. Recognized for optimizing workflows, mentoring teams, and consistently delivering high quality results on schedules.

Skills

3D ModelingDigital SculptingTexturingRenderingGreat CommunicationInterpersonal skillsOrganization skillsFast learnerTeam worker

Software proficiency

Maya
Maya
3ds Max
3ds Max
Marvelous Designer
Marvelous Designer
ZBrush
ZBrush
Mudbox
Mudbox
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Arnold
Arnold
V-Ray
V-Ray
Unreal Engine
Unreal Engine

Experience

  • Character Artist at Digic Pictures
    December 2025 - Present

    - Sharpened existing 3d characters and optimized the topology to be ready for animation, meeting technical requirements.

    - Turned 2D concepts into high fidelity 3D models, with efficient UV layout and a keen eye for silhouette, shape, form and proportion.

  • 3D Artist at SG 27 Co.
    February 2020 - November 2024

    - Created a photorealistic digital human from sculpt to final render (modeling, texturing, grooming, blendshapes, cloth simulation), showcased in client demos and marketing.

    - Promoted to Head of Art Department after consistently delivering AAA-quality assets.

  • 3D Modeler at Lightfarm Studios
    May 2024 - May 2024

    - Elevated two client characters to AAA-quality standards, ensuring stylistic consistency with studio direction.

    - Delivered revisions within a week turnaround, earning client praise for exceeding expectations.

  • Lead Modeler at Grão de Gente
    November 2018 - February 2020

    - Directed a team of 4–5 artists, achieving a 40% improvement in asset quality across key 3D products.

    - Standardized modeling workflows and mentored junior artists, increasing consistency and production efficiency.

    - Contributed to higher product engagement through enhanced visuals, supporting the company’s branding efforts.